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Agree tot he below, really messy programmed game. The seeds per second do not work either in browser.

I am sorry the game does not work in browser, are you saying you purchased something in the shop and the seeds per second counter did not increase?

Yes, purchases did not increase anything...just the red box suddenly increased the seeds per click to 10...other puchases did not change anythign as far as i can tell

One thing I feel is not clear is what each item does. The yellow cars increase your seeds per second, the bags increase the seeds per click, the red can increases the speed of the auto clickers, and the watering can will give you seeds every 1-10 seconds. I will try to make what each item does clearer in the future.

Game doesn't work in windowed, options menu isn't visible even in full screen, no easy button to exit fullscreen, and the 'you were away' message popping up on every screen transition is frustrating. Also, don't use AI images.

The full screen issues, are not on my behalf, and is an issue with Unity. I belive hitting the escape key will exit fullscreen. The while you were away message is annoying, I agree, and I have not yet figured out how to have that only pop up once per session. I will look at that and see if I can fix it. You also said "son't use AI images", I was wondering if you could elaborate on that.

For one reason, AI images such as the one you're using for your game's cover right now often indicate to people that a game is low effort; games with AI covers tend to use lots of other AI assets (which it doesn't look like yours does), or possibly use basic game templates without adding a lot else to it. Even when this isn't actually the case, people are going to assume it about your game and not give it the benefit of the doubt.

Additionally, many image generation platforms take advantage of plagiarized art and are massively energy inefficient, and most people recommend avoiding them altogether.

I understand your concerns, and I will replace the AI generated image as soon as I am able. I appreciate your feedback and I will listen to your segguestions. I did look at the code and possiably have an idea to fix the 'why you were away' popup.

Game without any potential and sense.

Crash on loading screen...

Which version were you using when the game crashed? Windows, Android, or Browser? Each would have a diffrent explanation for the crash.